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ABOVE Roblox Onion Farm Build

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This automated layout places 60 onion seeds on one layer, roughly eight seeds per totem, and one water pump for approximately three stacked layers. Recorded from DV Plays' onion build, these dimensions and ratios belong to that specific blueprint rather than a universal rule for every island.

Materials before you start

Item Required count Source and notes
Iron ingots 60 Structural frames quoted in the recording
Slime gel 15 Mob drops collected by defeating slimes
Gears 16 The recording converts 16 gears to 32 iron ingots
Spouts 12 Water distribution heads across layers
Onion seeds 60 (1,200 coins each) Purchased from the seed dealer

The recording does not say whether the gear iron is already inside the 60 iron count. Prepare both counts separately before building so production does not halt mid-assembly.

Build one collecting unit

  1. Place your tilled soil plots and verify the 60-seed perimeter before installing mechanical units.
  2. Mount the automated harvester along the collection boundary facing your conveyor channel.
  3. Lay conveyor tracks from the harvester output point directly into your storage chest.
  4. Plant the onion seeds and watch one full growth cycle. You know it succeeded when mature onions drop onto conveyors and feed continuously into storage.

The recording shows the layout from above, but the exact soil patch count and total harvester machine count per layer were not read in the material. Do not guess machine numbers or copy numbers from unrelated builds.

Water and copy upward

One water pump covers roughly three vertical layers when placed on the middle layer of the stack.

Layer 3: [Soil & Crops] <--- Spout watering
Layer 2: [Water Pump & Spouts] (Central supply floor)
Layer 1: [Soil & Crops] <--- Spout watering
  1. Construct the first layer and confirm water coverage before adding higher floors.
  2. Position the water pump on the middle level rather than on the top roof.
  3. Connect spouts leading to the upper and lower farming tiers.
  4. Duplicate the crop and conveyor layout across the new levels.

Dry soil is the most common reason a layer stops producing. The harvester is not broken; it simply sits idle when unwatered dirt halts crop growth.

Should you keep building

In recorded pricing, raw onions sell to the merchant for 30 coins each. Whether stacking additional onion tiers makes sense depends on your remaining island area and coin priorities.

Enter your crop counts into the farm income calculator to check real output, then read the money guide before spending coins on a fourth layer.